This piece focuses around a kitchen counter, my aim for it was to work on some more realistic textures as well as trying to create an ambiance and a bit of storytelling with few objects. Figuring out the lighting for both the night and daytime was my favorite task, and all elements (game-ready models & textures) are done by myself using Maya and Substance Painter. I assembled and rendered the scene in Unreal Engine 5.3
Progress video